Comic Book Creator
Comic Book Creator Read More »
EMC² Learning’s Sundown Showdown arrives on the scene with a full “season” of 12 different stand-alone activities, all wrapped together in a cleverly themed “camp against camp” pedagogy reminiscent of reality TV shows like Survivor. Simply pop this pedagogy open and play as many mini games as you’d like. If Sundown Showdown were a CBS
Camp Out with Season 1 of Sundown Showdown Read More »
Side Quests are an amazing feature of many gamified classrooms. And while these optional assignments aren’t quite the same as traditional “extra credit,” they are a phenomenal way to add choice, variety, and depth to any classroom — whether you’re fully gamified or not. So what is a Side Quest anyway? This sounds like a
Do You Wanna’ Build a Side Quest? Read More »
At EMC² Learning, our mission is to help schools engage at the speed of life. But that’s not just the speed of our student’s lives. Around these parts, we do PD differently. And that means moving at the busy speed of life for thousands of teachers all around the world who far too often find themselves
Penny Pegagogies Are Here! Read More »
What would happen if you found yourself in possession of the long lost cell phone that was once owned by one of the most celebrated figures in all of world history? Or one of the most notorious villains in all literature? One of the planet’s most celebrated minds in math or science? Or one of
Let’s Get Cracking With the Sneaky Cell Phone Snoop! Read More »
Text Quest is a plug-and-play pedagogy that can quickly be adapted to any course or content area. In short: it’s lightning fast Gamification 101 — built for rapid replay value and a highly engaging rinse-and-repeat twist on what could easily be scaled up to a full 30-45 minutes of a whole bunch of multiple classes
Where Will Your Text Quest Take You? Read More »