EMC² Learning is home to a massive online library of student engagement strategies, bite-sized PD tutorials, and fully editable classroom resources. Think Netflix for teaching. No fancy software to install. No dinky worksheets to copy. Just one massive 24/7 streaming service with more than 500 high-energy classroom activities to choose from (and counting!) — intentionally designed to be content agnostic so they can quickly be scaled and modified for any curriculum, grade level, or content area. EMC² resources come with a dynamic combination of self-paced instructional videos, step-by-step lesson walkthroughs, and modification suggestions on how each activity can be scaled and scaffolded for learners of any age. That means practical instruction on student centered teaching pedagogies. Gorgeously illustrated pop-and-swap templates that run the gamut from action-packed project-based learning to gamified scoring rubrics designed to help students make clear sense of their growth on each assignment. And new resources added every week.
For each resource on the site, we have personally invested between five and upwards of forty hours into research, development, and design — so you won’t have to. EMC² Learning is not some elaborate tech startup or a big publishing company: we are both working classroom teachers, and we know that educators simply don’t have the time to build out all of their wildest lesson plan dreams. Our goal with EMC² Learning is to create a massive hub of student-centered instructional activities that everyone can enjoy together. We believe that it’s really important to emphasize how serious we are about playing safely, fairly, and with a fastidious attention to detail. At EMC², we’re proud that all of our products feature only original artwork assets that have been created in house or been made possible by the work of paid creators who have been duly compensated for their time and artistic talents. We offer instructional videos with closed captioning services that have been transcribed by an actual person, not a machine. No dinky clipart or unlicensed Google image searches. No culturally insensitive simulations. And zero off-the-shelf worksheets.
That means playful pedagogy with serious quality control.