Classroom Creativity Case Studies – EMC² Learning
Classroom Creativity Case Studies

Engagement
Engineers.

Squeezing a life’s work into any given page on a website can be a real challenge. And it turns out that there’s a lot of serious science behind all of this playful pedagogy! With a thriving community of more than 10,000 teachers around the world, we are thrilled to share success stories from talented educators who are hard at work making use of EMC² Learning resources in classrooms from kindergarten through college.

16
Case Studies
K–College
Grade Range
10,000+
Educators
80%+
Renewal Rate

Real Educators. Real Classrooms. Real Results.

Here at EMC² Learning, we are honored to celebrate the creative, dedicated efforts of these educators that we proudly welcome as members of our community of “Engagement Engineers.” Click on any of the feature articles below to hear how educators are changing the game of school through their commitment to student-centered, feedback-focused engagement strategies.

David Friedman Case Study 3rd & 4th Grade

David Friedman

David Friedman is a 12-year teaching vet who splits his time between teaching English Language Arts and math to his classroom of third and fourth grade students. He believes that he has found particular value in the EMC² Learning approach to instructional design when helping him create lessons and materials for the trauma-informed school where he now plies his trade.

Read David’s Story
Andrew Menard Case Study 4th Grade

Andrew Menard

Andrew Menard is a 29-year veteran elementary school teacher from Denver, Colorado. When looking for new ways to elevate his teaching game, he found particular value in the self-paced video tutorial courses available on the EMC² platform. “By completing the Skill Builder courses, I was changing my mindset, not simply implementing new activities.”

Read Andrew’s Story
Jamie Halsey Case Study 4th Grade

Jamie Halsey

Jamie Halsey is a fourth grade teacher from Roseville, California with more than 21 years of teaching experience to her credit. A lifelong fan of the Star Wars franchise, it’s safe to say that “The Force is Strong” with this master teacher — who has channeled her love of all things Jedi into a sprawling yearlong adventure that has captivated the imaginations of her fourth grade students.

Read Jamie’s Story
Paolo Tolomeo Case Study 4th Grade

Paolo Tolomeo

Paolo Tolomeo is a fourth grade teacher from Pittsburgh, Pennsylvania. But even with 17 years of teaching experience, he struggled to dream up the sort of memorable, student-centered lesson plans that had become something of a trademark of his classroom while still managing to have enough energy to thrive in his roles outside of the classroom as a husband and a father.

Read Paolo’s Story
Juan Pablo Monge Case Study 5th Grade

Juan Pablo Monge

Juan Pablo Monge is a teacher of English as a Foreign Language in his home city of Rafaela, Argentina. Even though he’s only been teaching for just three short years, his story shows how one little spark of inspiration and a dedicated teacher’s willingness to invest in himself and his classroom can lead to incredible dividends for all parties involved.

Read Juan Pablo’s Story
Bradley Reece Case Study 5th Grade

Bradley Reece

Bradley Reece is a fifth grade teacher from Cleveland, Tennessee with more than 24 years of classroom teaching experience. In this Classroom Creativity Case Study, he shares the story of how the EMC² Learning platform helped him start playing with purpose thanks to a massive collection of resources that were the perfect blend of high energy and high quality.

Read Bradley’s Story
Thomas Bussey Case Study 5th Grade

Thomas Bussey

Thomas Bussey is a fifth grade reading and English Language Arts teacher based out of Atlanta, Georgia. In recent years, Mr. Bussey become something of an internet sensation thanks to his mindbendingly clever classroom movie-making magic. And his teaching seamlessly fuses his love of pop culture with a passion for student-centered instruction.

Read Thomas’s Story
Kellie Mallon Case Study 6th, 7th & 8th Grade

Kellie Mallon

Kellie Mallon is a 26-year veteran teacher who teaches sixth, seventh, and eighth grade Cambridge English in New Port Richey, Florida. For Kellie, EMC² Learning has proven to be so effective that she is genuinely considering extending her teaching career even after she reaches the age of retirement because she’s simply having so much fun with the work that she now does in her classes every day.

Read Kellie’s Story
Bryant Barker Case Study 7th Grade

Bryant Barker

Bryant Barker is a seventh grade English Language Arts teacher with more than a decade of teaching experience. But once his students returned to in-person instruction after COVID, it was clear that the rules of the game had completely changed. To spark authentic engagement in these learners, he knew he’d have to take a different approach to his classroom: so he rolled the dice.

Read Bryant’s Story
Justin Owens Case Study 7th Grade

Justin Owens

Justin Owens is a seventh grade math teacher from Charlotte, North Carolina. For Justin, bringing gamification into his math classroom has been an exponential multiplier in productivity and engagement. The investment has paid serious dividends, and with a little help from EMC² Learning, his classroom has become a hive of student-centered curiosity.

Read Justin’s Story
Candice Healing Case Study 7th & 8th Grade

Candice Healing

Candice Healing is a seventh and eighth grade teacher of English Language Arts and Math in her home town of Grand Prairie, Alberta, Canada. Even though she’s learned plenty of tricks and strategies in her 24 years as a teacher, she simply refuses to settle for “good enough” when developing new ways to keep her students engaged.

Read Candice’s Story
Emily Morikawa Case Study 8th Grade

Emily Morikawa

Emily Morikawa is an eighth grade social studies teacher from Radnor, Pennsylvania. By her own admission, she’s still “relatively new to gaming” and wasn’t quite sure what to make of all this talk about bringing gamification into her classroom. Here’s the story of what caused her to rethink her approach to creating a more playful classroom experience with the help of EMC² Learning.

Read Emily’s Story
Ryan Stephans Case Study 8th Grade

Ryan Stephans

Ryan Stephans is an eighth grade US History teacher from Olathe, Kansas who’s been seeking the summit of top-tier teaching throughout his 18 year career as a classroom teacher. But in his quest for student-centered fortune and glory, there have been more than a few moments of frustration. Hear how EMC² Learning helped him trek a path to the peak of his game!

Read Ryan’s Story
Susan Brock Case Study High School

Susan Brock

Susan Brock is a high school chemistry teacher from Bentonville, Arkansas. An avid fan of gaming outside of the classroom, she has been a teacher for 12 years, and a member of EMC² Learning for a little over a full year. In this revealing interview, hear what she had to say about how EMC² Learning has helped her change the game in her classroom.

Read Susan’s Story
Stewart Parker Case Study High School AP

Stewart Parker

Stewart Parker is a ninth grade teacher of AP Human Geography in the magical city of Orlando, Florida. This 21-year teaching veteran was named the 2020-2021 Orange County Public Schools Teacher of the Year. And while they say a good magician never reveals their secrets — Stewart is happy to share that a sprinkle of EMC² Learning pixie dust has played at least a small role in his continued success.

Read Stewart’s Story
Dr. Gwen Deger Case Study College

Dr. Gwen Deger

Dr. Gwen Deger is an Associate Professor of Education in Westminster College in New Castle, Pennsylvania who first stumbled onto EMC² Learning’s gamified approach to student-centered instruction while observing one of her students teaching a lesson as a pre-service student teacher. What she saw left her at a total loss for words, and at the start of a brand new adventure of her own.

Read Dr. Deger’s Story

Ready to Change the Game?

Join thousands of educators who use EMC² Learning to bring purposeful play, gamification, and student-centered engagement into their classrooms every day.

Join Today