QUEST
FOR
SUCCESS
An Adventure in Learning!
Begin your journey here by clicking the image to the left. But only enter if you are ready for the epic quests ahead of you. This first quest will get you started on your way. Each of the following quests are designed to get you to better understand both the philosophy as well as the resources of EMC² Learning. It was set in a quest like storyline and we hope this helps motivate you to move through these quests and start to transform your learning. Consider doing this together with another teacher and please attempt these quests one at a time in the order they are as they build on your previous skills gained. Good luck!
THE ADVENTURE BEGINS
WORLD 1-1
The Candy bar Conundrum!
This first quest is a classic! Read through the quest, then download the resource at the end. To fit this into your next few lessons, set aside about 15 minutes. While this activity can be played in rounds, keep it light for your first attempt. Let the adventure begin!
WORLD 1-2
The Content Compactor Trial!
This time, you’re diving into the Content Compactor Quest! In this activity, students will need a reading passage as they hunt for key information within the text. Their mission? To sift through the details, extract the essentials, and sharpen their critical thinking skills.
Get ready to take another exciting step toward a student-centered classroom—where learning is active, engaging, and full of discovery! 🔍✨
WORLD 1-3
The Window of Wisdom
Your final challenge in Level 1? The One Window Protocol—an engaging activity that seamlessly fuses content with creativity. Master this quest, and you’ll be well on your way to crafting a truly student-centered classroom.
After this quest you’ve officially conquered the first level of quests! These activities come from our Penny Pedagogies collection—be sure to explore more if you want extra practice before leveling up.
CROSSING
THE GREAT
DIVIDE
LEVEL UP LEARNING
WORLD 2-1
The Smiley Spoon Tavern
Welcome to Level 2! 🎉🚀 You’ve unlocked your first Level 2 quest: Emoji Kitchen! 🤩🎨 In this challenge, students will stretch their creativity by making connections to emojis and designing their own unique creations.
Read through the quest, check out the resource write-up, and consider adding some point-based rounds to ramp up the excitement. The more they play, the faster they’ll level up their skills—and the more smiles you’ll see along the way! 😃✨ Let the creative adventure begin! 🎭🔥
WORLD 2-2
Unfolding the Secrets of Learning!
Time to step away from the screen and dive into some hands-on creativity! 🖐️📄 In Fantastic Foldable, students will use paper to design and create an interactive learning tool. This quest is all about bringing ideas to life—no tech required!
This activity works as a quick mini-project (finished in a day or two) or can be expanded with additional writing for a deeper learning experience. However you choose to play, have fun exploring, creating, and engaging with your students! 🎨✂️🔥 Let the folding adventure begin! 🚀
WORLD 2-3
The Dice of Discovery
You’ve reached the biggest quest in Level 2—Virtual Cubes! In this challenge, students will think fast and make powerful connections using a set of nine image-based cubes. There are endless ways to play—small, big, and everything in between! Read through the quest, explore the resource, and choose your next great adventure. However you use it, encourage students to push their creativity and make meaningful content connections!
Ready to roll? Let’s go! 🎲🔥
RUINS
OF
REVIEW
THE FINAL WORLD
WORLD 3-1
Resource Rumble Review
This challenge is a great one once you and your students are used to EMC² Learning activities. This is the largest quest you have been asked to do so far on this journey. This one will be used in place of your typical review day. So be ready to use this one when your unit is about to end and see your students fall in love with reviewing!
WORLD 3-2
Real World Replica for the Win
This quest is all about rethinking assessment! Instead of a traditional test, students will show what they know in creative, real-world ways. You’ll dive into the Real-Life Replicas subcategory, where students take everyday objects and transform them into powerful learning tools. This time, they’ll be working with a cell phone—designing apps, recording voicemails, and packing in tons of content along the way.
Put students in the driver’s seat of creativity and let their knowledge shine in a whole new way! Start this quest today and watch engagement soar! 📲🔥
WORLD 3-3
The Hunt for Knowledge Begins!
You’ve made it to the last challenge—Hexagon Hunters! This one-of-a-kind review game gets students off their screens and into a hands-on, team-based board game adventure. Students will work together to complete tasks, reinforce their learning, and generate tons of content. One of the best parts? It’s endlessly adaptable! Switch up the tasks, tweak the gameplay, and watch engagement soar.
Take on this final quest and bring your class together for an epic review session! You got this!