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We Made A Thing

PS: Dig this comic book-like presentation? It’s a fully editable Google Slides template, and just one of the hundreds of resources already available to our

The Disneyland of Education

When Walt opened the Disneyland Theme Park in 1955, he envisioned creating a place where everyone could come and be playful together. A far cry

Nine Lines of Fully Gamified Resources

Here at EMC², we’ve developed a sort of reputation for being pretty big geeks for all things game-inspired. Michael’s Explore Like a Pirate: Gamification and Game-Inspired

A Toy Story for All Ages

Imagine that you’ve just been hired by the hottest toy company on the planet, and you’ve been put in charge of a top secret assignment

Let’s Get Ready to Resource Rumble!

Picture this: you’re shipwrecked in the middle of the ocean, and you and your teammates must race against the clock while outwitting, outplaying, and outlasting

The #QRBreakIN Vault Has Arrived!

Hey folks! John here. My 11th-grade English students loved escape room activities in class. But I was bugged by the fact that not every student

Shuffle Up and Deal!

Flipping through a deck of playing cards are one of the easiest ways to randomize all sorts of items in the classroom. Whether you’re breaking

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